Since my level has yet to have detailed lighting in it. I have decided to work on some lighting and some source light models for my level. Since my level is based around Lord of the rings (Medieval style) I have decided to model some candles that I can place around my tables to light up the hall.
Both modelling the candle and adding the light source to the candle, were both fairly easy. I have not gone for a detailed candle as there is no need for the light source to be detailed and in all honesty it would take up way too much time. So I have gone for a simple cylinder like candle with a small tube on top to act as the wick. And adding the light source in the Unreal Engine was even easier, as the engine provides a already made light source in the main menu.
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